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M.S.
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Dept. of Computer Science and Engineering
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Scholars Archive
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Improving maximum daily salinity regressor performance in the Columbia River Estuary project
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River router for the graphics editor Caesar
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A hierarchical graphics composition model
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A study of the functional programming language FP
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Simulation and performance evaluation of a graph reduction machine architecture
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Design of a list-structure memory using parallel garbage collection
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Interactive display generation in SMALLTALK
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Zero-crossings symbolic vision primitives emulating physiologic encoding schemes
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QUICKTALK: A Smalltalk-80 dialect for defining primitive methods
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A speech act model of air traffic control dialogue
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Parallelization schemes for physics codes using the independent time step method
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Formant estimation from a spectral slice using neural networks
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A data cleaning and annotation framework for genome-wide studies
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Designs for a cortically-inspired neurocomputer architecture
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Implementation limits for artificial neural networks
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Logging clickstream data into a database on a consolidated system
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Bridging object models the faux-object idiom
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MOSSTAT An interactive static rule checker for MOS VLSI designs
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IPPM Interactive parallel program monitor
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Adaptation of a large-scale computational chemistry program to the iPSC concurrent computer
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A dual-ported real memory architecture for the g-machine
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Prototype for a document-preparation environment
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Bit-sliced design of a graph reduction processor
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Code generation and optimization using a machine description table and attributes
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Analysis of power requirements inside of NMOS integrated circuits
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A VLSI architecture for a neurocomputer using higher-order predicates
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Parallel solution of sparse linear systems
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Animating multiprocessing programs in the Smalltalk-80 environment
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The design and implementation of a parallel prolog opcode-interpreter on a multiprocessor architecture
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An examination of designs for the instruction pipeline of the G-machine
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An instruction fetch and translation unit for the G-processor of the G-machine
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Fault simulation of a wafer-scale neural network
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Anne another neural network emulator
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Three dimensional texturing using lattices
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Automatic program restructuring for distributed memory multicomputers
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VS: an optimistic version management system
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Design of a multimedia player with advanced QoS control
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CoMet a synthetic benchmark for message-passing architectures
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